Game Development


[LD] Conway’s Game of Life #20 – Game Loop – Limiting the Framerate 2 | Let’s Develop
Finally getting back to production code… and to the missing test case from four episodes ago. TDD doesn’t replace thinking! Hope I got it right this time. ► All Game of Life Episodes: http://goo.gl/xc59GX ► Let’s Develop! http://letsdeveloper.com ► Don’t Miss an Episode: http://goo.gl/whzDi1 «Conway’s Game of Life» The Game […]

Conway’s Game of Life #20 – Game Loop – Limiting ...


[LD] Conway’s Game of Life #19 – Game Loop – Mockito Runner | Let’s Develop
Mocking is a little ugly with generics, since we need to suppress some warnings. Using Mockito’s JUnit runner is a beautiful alternative way to create (and inject) mocks without these warnings! Definitely worth to know. ► All Game of Life Episodes: http://goo.gl/xc59GX ► Let’s Develop! http://letsdeveloper.com ► Don’t Miss an […]

Conway’s Game of Life #19 – Game Loop – Mockito ...









[LD] Conway’s Game of Life #13 – Game Loop – Input | Let’s Develop
Let’s make our game loop interactive! Without user input any game is boring, right? So we need respective handling in the loop. Int his episode I’m test-driving it into our code. ► All Game of Life Episodes: http://goo.gl/xc59GX ► Let’s Develop! http://letsdeveloper.com ► Don’t Miss an Episode: http://goo.gl/whzDi1 ► Test-Driving […]

Conway’s Game of Life #13 – Game Loop – Input